| Scott Homer - Games Artist - Crytek UK- Info@ScottHomer.co.uk - LinkedIn - Behance - Polycount |
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WIP Personal Work 2013 - Nissan 200sx Drift project // Ingame cinematic rendered in Cryengine, fully modelled car with interior and suspension.  
 
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Personal work 2012 - Bioshock Homage Project // During my time working on Crysis 3 I put together a series of environments to pay homage to one of my favourite series of all time. Created over the course of a few months, I rendered and captured each scene from Cryengine 3. During the early stages of 2013 I put together a 30 page breakdown of some of the techniques I used to create the scene for the upcoming Vertex2 put together by ArtByPapercut.
  
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| Copyright © 2013, Scott Homer unless otherwise stated. All rights reserved. - ^TOP^ |