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	<title>Scott Homer - 3d Environment Artist Portfolio</title>
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		<title>Temple of Kahmoon &#8211; Tomb Raider Homage</title>
		<link>http://scotthomer.co.uk/?p=198</link>
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		<pubDate>Mon, 06 Sep 2010 23:51:37 +0000</pubDate>
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		<title>&#8220;Operator Dead, Post Abandoned&#8221;</title>
		<link>http://scotthomer.co.uk/?p=187</link>
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		<pubDate>Mon, 06 Sep 2010 23:36:02 +0000</pubDate>
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		<description><![CDATA[&#8220;Operator Dead, Post Abandoned&#8221; Currently 80% Completed, this is the latest piece work created for my show reel. I wanted to create a high poly piece and then completely bake it down into a Low Poly Vehicle. In order to maintain a level of realism, and due to the fact that i am modelling a [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Operator Dead, Post Abandoned&#8221;</p>
<p>Currently 80% Completed, this is the latest piece work created for my show reel. I wanted to create a high poly piece and then completely bake it down into a Low Poly Vehicle. In order to maintain a level of realism, and due to the fact that i am modelling a complete interior, i am going to try and keep the entire vehicle under 100,000 polygons. </p>
<p>The final piece will be placed into a diorama format with a couple of set pieces and a decorative base, these assets are currently in production. </p>
<p><a href="http://i186.photobucket.com/albums/x211/Sabrenoose/humveerenderwinterior.jpg">View above render</a></p>
<p><a href="http://scotthomer.co.uk/wp-content/uploads/2010/09/50calrenderfinal1.jpg"><img src="http://scotthomer.co.uk/wp-content/uploads/2010/09/50calrenderfinal1-1024x591.jpg" alt="" title="50calrenderfinal[1]" width="600" class="aligncenter size-large wp-image-191" /></a><br />
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		<title>&#8220;Dead Hungry&#8221;</title>
		<link>http://scotthomer.co.uk/?p=176</link>
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		<pubDate>Mon, 06 Sep 2010 23:12:17 +0000</pubDate>
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		<description><![CDATA[Created during the closing months of 2009, this was created to fulfil a brief set as part of my Degree. The Environment was heavily inspired by my vast collection of Zombie Horror Movies, particularly the work of George A Romero. The image depicts a Diner in the heart of America, where Survivors of the zombie apocalypse have [...]]]></description>
			<content:encoded><![CDATA[<p>Created during the closing months of 2009, this was created to fulfil a brief set as part of my Degree. The Environment was heavily inspired by my vast collection of Zombie Horror Movies, particularly the work of George A Romero. The image depicts a Diner in the heart of America, where Survivors of the zombie apocalypse have taken refuge from the ever growing zombie horde.</p>
<p>This environment took several weeks to complete, and i used a variety of techniques in order to create the final result. The geometry was all modelled in 3dsmax and textured using Photoshop. Fire was created using FumeFX and the backplates and the fire where comped together using Eyeon Fusion. The result can be seen below:</p>
<p><object width="601" height="338"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9069727&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=000000&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9069727&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=000000&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="601" height="338"></embed></object></p>
<p>Since completing this project my skills have advanced, and before the end of the year i would like to revisit this project and update it using more efficient and professional techniques. I will update this as soon as possible. </p>
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